I've said it before...
I think one of the few artists who can effectively convey a sense of motion in their art is Jack Kirby and my own personal comic-deity, Gene Colan. As Erik Larsen observes in a recent Comic Book Resources column One Fan's Opinion:One of the many things we don't have in comics is motion. Motion, sound, smell, taste-- most of the big ones-- we don't do. In movies, characters move. In comics, we can only approximate it, at best. Gene comes about as close as we're likely to get. Gene's characters are often a blur of motion. I've heard he's a big movie buff and it shows on every page. While most of us struggle to make a guy in a suit look like anything other than a mannequin standing in a store window, Gene pulls it off with ease. His characters live and breathe.
When was the last time you saw a character get hit and the artist effectively included the illusion of impact? Probably almost never, I bet. Most artists, even the technically proficient ones, may as well be posing action figures and using them as art references. Using Phototshop to blur a scene is a trick, and while pretty and useful, is not art. Colan can give still images inertia and convey realistic cause and effect.
Rachel Van Helsing gets Drac-slapped in Tomb of Dracula #68 (Feb 1979)
Wonder Woman never has her breasts fly in opposite directions when she gets punched.
Sunday, October 30, 2005
Worth repeating: Gene Colan and motion
Posted by Sleestak at 10/30/2005 04:03:00 PM
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She probably did, when Colan was drawing her from 1982-83 (issues 288-305). Perhaps the BoobWar blog should investigate.
ReplyDeleteYeah but that would be Gene being true to form. other artists? Not so much.
ReplyDeleteI just noticed that it looked as if PG's 'ladies' had to catch up to her movements when she turned fast in the recent JSA Classified.